Showing posts with label space and environment. Show all posts
Showing posts with label space and environment. Show all posts

Wednesday, 11 December 2013

set render with texture

this is my process of the day of rendering with texture by using colour and bump maps.








this is my final render at this point, will also go back to the lighting and the camera to experiment more.


Sunday, 8 December 2013

Saturday, 7 December 2013

UV mapping of the hero prop


After created the UV map, i import the baby to the prop scene and composited it inside the baby, ready for the digital scene.

hero prop modelling -baby

As my egg shell is transparent, therefore i was going to model the baby as well.





i have delete the extra faces and create a new sphere for the head.