Tuesday, 12 November 2013

Photoshop pain over of the 3D blocking

This is my hero prop texturing with photoshop, playing with different brushes to create a organic surface.

This is the paint over from the Maya blocking, but the size from Maya and photoshop was different even i have change the size in Maya to 16:9,  that makes my image more wider than the original . Is anyone can help me please?


Monday, 11 November 2013

3D blocking out of the secret lair (1)

From the photoshop class, Jordan suggested me to use Maya to block out the spaces so it could create more interesting composition quickly, This is a develop process from thumbnails 36 and 38  i was also applying the learning from Maya, creating the sphere for the atmosphere for my lair.









After that i was trying to film my digital set in different angles and render it with simple lighting and texture to see the effects.






thumbnails 39-49


Continuing with my the last colour thumbnails, i was trying to rearrange the composition and i like number 36 and 38 as it showed more organic and interesting. Also i was trying to make it more functional as well with the heat and light sources .