After I have created a simple model in Maya and UV it, these are some images I was making the process of texturing. I tried not to lose my drawing style in maya and these are some experiments I have been exploring.
I have put a transparent outline around the model to make it blurry and effective.
I have put a transparent outline around the model to make it blurry and effective.
sRGB image
RAW image
sRGB image
RAW image
sRGB image
RAW image
Line up (sRGB)
Line up (RAW)
These are very interesting Candice, but I think you need everything to be simpler - and for the line art to give form and detail to the shell shape underneath - so not a 'pattern' on the surface, but an outline of the shell itself : something more like this?
ReplyDeletehttp://www.studentartguide.com/wp-content/uploads/2015/02/blind-contour-drawing-shell_0.jpg
http://img07.deviantart.net/450f/i/2013/231/c/c/sea_shell_house_by_radu26-d6itoc7.jpg
http://thumbs.dreamstime.com/z/sea-shell-ink-sketch-drawn-single-spiral-looks-like-medieval-castle-36014957.jpg
Think about it as a drawing of a shell turned 3 dimensional - I think it needs more control and more craft :)
Okay :) thank you Phil.
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