Monday, 17 November 2014

Narrative_ environment render in progress

This is my texture and render progress over the weekend. I start from using contrast of orange and blue to stand out the objects and background, but it didn't make sense for a safari environment with the cave painting style we are going for, so I re-do the texture and the colour. Also safari should be a open space and wild environment so I scaled the background and move the sun more backward, gave more depth for the scene by adding trees at the background and extend the river.


 I re- do the colour and texture to make it closer to the real environment.

 Also darken the colour for the background to make it more like african cave painting.
 To make it more realistic, I have model some rocks and textured them.

 At this stage, I am not sure about the grass should appear like this because we want to create a scene with long grass around the whole environment, but it looks messy and lose focus of the scene and also if I do that it is going to take long time to render after putting our characters and animate them. So I am going to try another way to do the grass, which texture the plane with fur presets and attributes and make it in layers. I am going to do some tests before I put it in the scene.


Thursday, 13 November 2014

Narrative_Environment UV lay out

This is the UV lay out for our narrative project at this stage.


Narrative _ Tree trunk remodel

I have re-model the trunk because I haven't made them as one and it won't look nice for further texturing. So now it is one whole trunk with branches by extrude the edges and faces.



Tuesday, 11 November 2014

Character_ body language

We are given different characters and posing for life drawing for each other.The lines are the key of the force focus and it gains energy to the character.Then we chose our favorite character and create opposite expressions that they normally be. 



Narrative_ Pre Viz

This is the Pre-Viz I have made for the narrative project. I have started by using simple shapes to understand how long the animation will take and the editing as well.I have roughly put sounds in the Pre-viz to show the Pre- viz more clearly.

Sounds from www.freefsx.co.uk

Friday, 7 November 2014

Narrative_ Props modelling

This is the modelling stage of our props , it's going to refine the curves more in next stage.


Narrative_ Tree modelling

I have changed the shape of the leaves to make it more 3 dimensional and will do some test for render.