Tuesday, 24 December 2013
Thursday, 12 December 2013
render process
My render process with texture and lighting
this is my final render of my set, i have also create some red light behind the scene.
Wednesday, 11 December 2013
set render with texture
this is my process of the day of rendering with texture by using colour and bump maps.
this is my final render at this point, will also go back to the lighting and the camera to experiment more.
Tuesday, 10 December 2013
Monday, 9 December 2013
Final concept art developing
i redoing the hero prop eggs to make it more like a container with structure than a organic,soft shell.
UV maping of my lair
i have uv mapped my set and also imported my hero prop egg into the scene, it's ready for texture and further render.
Sunday, 8 December 2013
Saturday, 7 December 2013
UV mapping of the hero prop
After created the UV map, i import the baby to the prop scene and composited it inside the baby, ready for the digital scene.
hero prop modelling -baby
As my egg shell is transparent, therefore i was going to model the baby as well.
i have delete the extra faces and create a new sphere for the head.
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